StoreDown

My System

Placement

I optimize placement in boxes to use all the available space.

There seems to be some law of the universe that holiday decorations take one and a half boxes. StoreDown will let use the rest of that box.

The second and maybe more important is to place stuff pseudo randomly. This creates a positive feedback loop where you have to use StoreDown to find stuff. This helps keep the data accurate.

Putting items together logically makes it easier for you to pull items without using StoreDown. This causes a negative feedback loop where the data in StoreDown becomes less acuate and less useful hence causing you to use it less.

Random placement also has an advantage that someone who is unfamiliar with an item is less likely to be confused. You are not very likely to be looking for a black USB cable in a box full of black cables if you placed them randomly.

Intake

I have an intake box that I keep out and check stuff into. When it gets full I put it in storage and get a new box to take its place.

Placement Requirements

Some items need to be stored in a climate controlled zone or away from other items. I use an @ tag to note these requirements.

For example: @Chemical noted on a box notes thats where chemicals should be stored. That obviously is not a place you should store food.


Retrieval

StoreDown has two inbuilt retrieval systems you need to keep in mind.

The Tree

StoreDown can present inventory in a tree format.

Computer file systems are a good example of a tree.

This is an excellent way to find items based on locations.

StoreDown
├── House 1
│   ├── Room
│   │   ├── Shelf
│   │   │   └── Box
│   │   ├── Shelf
│   │   │   └── Box
│   │   └── Shelf
│   │       ├── Box
│   │       └── Item
│   └── Room
│       └── Item
├── House 2
│   └── Item
└── Item

Search/List

StoreDown has an inbuilt fuzzy search system.

This acts a lot like Google. Search for what you want. Go and pick it up.


My Prime Use Cases


Other stuff

I get nothing from these links. Maybe someday. But not today.